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Churn predictions
in plain English.

Every churn prediction explains itself — with a reason and a recommended action. Tailored to your game and genre.

Hands-on
from day one.

We tailor the SDK to your game and genre, help your team integrate it — and if you're already live, we import your history. Predictions running in week one. No self-serve grind.

01 02 03
Your game · live events
session_start
level_complete
purchase_iap
match_end
ad_watched
Unity · Unreal · custom engine
Your history · imports
ga_events_2025.csv 640 MB
playfab_export.json 210 MB
firebase_events.json 88 MB
GA · PlayFab · Firebase · Unity · CSV
PlayGenus
Tailored SDK your genre
PlayGenus Mapping engine we review it
Train on your players your game only
Explain + recommend plain english
Predictions · week one
churn risk ↑ cohort D3–D7
sessions/day is the top driver —
try earlier daily-reward nudge
Step 01 · your game
SDK tailored to your game and genre
A short questionnaire — genre, mechanics, monetization — and we generate an SDK with the event schema you actually need. Drop it into Unity, Unreal, or any custom engine.
Step 02 · your history
Already live? Bring your data with you
Upload exports from GameAnalytics, PlayFab, Firebase, Unity Analytics, or any CSV. Our mapping engine matches your old events to your new schema — and we review every mapping with you.
Step 03 · predictions
Predictions from your history, in week one
Your model trains on your players — the history we imported in step two counts, so there's no 30-day wait to get started. Churn predictions, LTV forecasts, and recommended actions in plain English.

What you can do
with PlayGenus.

PlayGenus is a game analytics platform built for indie and small game studios. Each insight comes with a reason and a suggested action — built on your game's data, not someone else's.

PlayGenus churn drivers chart with explainable insight and suggested action

Churn drivers, in plain English

Every prediction shows the behaviors driving it — and what to try first. Read by designers and PMs, not data scientists.

PlayGenus predictive KPI dashboard with retention, LTV, and DAU forecast

Predict retention, LTV, and revenue

Forecasts for D1/D7/D30 retention, LTV, DAU, and revenue — with a 30-day curve and flagged anomalies.

PlayGenus cross-channel ROAS chart with predicted trajectory and player-quality overlay

See every campaign in one chart — and the players they actually deliver.

Cross-channel ROAS with predicted trajectory and a player-quality overlay. Know which campaigns bring whales, not just installs.

PlayGenus churn risk heatmap across cohorts, levels, and sessions

Spot churn before it spreads

A daily heatmap of churn risk across your player base. Drill into cohorts, levels, or sessions to see where churn concentrates.

Questions we get
every time.

PlayGenus is a game analytics platform built for indie and small game studios. We provide explainable churn predictions, retention and LTV forecasts, and cross-channel ROAS analysis. Every prediction comes with a plain-English reason and a recommended action — so your team can act on insights without needing a data scientist.
Most game analytics tools focus on event tracking and historical dashboards — you see what happened in the past, then your team has to figure out why. PlayGenus adds a predictive layer with built-in explanations: every churn prediction shows the player behaviors driving it and a recommended action. We're built specifically for studios without a dedicated data scientist.
You don't have to switch — most teams run both. GameAnalytics is great for event tracking and historical dashboards. PlayGenus adds what GameAnalytics doesn't: predictions, explanations, and recommended actions for your game's data.
Your raw data is fully segregated — no other studio ever sees it. We don't require any PII to train models, only behavioral patterns. You can opt out at any time.
PlayGenus is designed specifically for studios without a dedicated data science team — that's the whole point. Game designers, producers, and UA managers act directly on plain-English insights. No SQL. No model interpretation. Integration takes under an hour. You're not buying a tool that needs a specialist. You're buying one that replaces the need for one.
It depends on whether you're already live. If you are, we import your history during onboarding and train on your existing players — so predictions are useful in your first week with us, not after 30 days of waiting. If you're starting from zero, churn only becomes measurable once players have had time to actually churn: we need roughly two weeks of data before the first model trains, and it sharpens from there. We tell you which case you're in during onboarding rather than leaving you guessing.
Lightweight SDKs for Unity, Unreal, and any custom engine via standard event schema. A REST event API (/v1/events) if you'd rather send events without an SDK. Webhook alerts for critical thresholds. Most studios go from zero to live data in under an hour.
Yes. A read-only demo account — PlayGenus Demo Studio — is open to everyone. Browse the live dashboard with realistic demo data — no signup, no credit card. It's the same dashboard our customers use, populated with a demo game.
Yes. PlayGenus imports historical exports from GameAnalytics, PlayFab, Firebase, Unity Analytics, or any CSV. Our mapping engine matches your existing events to your new tracking plan, we review every mapping with you, and the models then train on your history — so predictions arrive with context instead of starting from zero.

We grow together.

Become a founding member and get up to 6 months of analytics free. We grow together — your data helps us deliver better predictions.